<?php

namespace DefStudio\GameEngine\Events\Maps;

use DefStudio\GameEngine\Models\Map;
use Illuminate\Foundation\Events\Dispatchable;
use Illuminate\Broadcasting\InteractsWithSockets;

class MapDeleted
{
    use Dispatchable;
    use InteractsWithSockets;

    public function __construct(
        public Map $map,
    ) {
    }
}
